Archive for January, 2003

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Thursday, January 30th, 2003

Recently directed to the new profession updates on the official site, I’ve taken a quick peek and pondered a little more about them… Being more and more tempted by my ‘bounty hunter/assassin’ idea than by the others I had until now, I looked at it in this new light, sort of…

Artisan
This profession includes skills from the basic crafting and surveying disciplines. A player in this profession is well versed in using schematics to build things.

Doesn’t look like Keth at all, huh.

Brawler
This profession includes skills from the unarmed and melee combat disciplines. A player in this profession can be extremely dangerous in close combat.

Interesting way. Melee combat can always be important in this kind of ‘job’, so I really can’t ditch it. Moreover I’ve always had this thing with swords and daggers, so I’m being partial.

Entertainer
This profession includes skills from the dancing and musicianship disciplines. A player in this profession can play musical instruments and perform dance routines for the benefit of others.

I suppose you can be an assassin and like music, but no. Not as a ‘profession’ *winks*

Marksman
This profession combines skills from the ranged combat disciplines. A player in this profession is extremely dangerous in ranged combat.

Other choice I could do for my future profession, for obvious reasons.

Medic
This profession includes skills from the wound treatment and medicine crafting disciplines. A player in this profession is a valuable ally to any combatant.

Useful skills in this, I suppose, but not the first choice.

Scout
This profession combines outdoorsmanship and animal harvesting disciplines. A player in this profession will be able to set up campsites to protect players from wildlife.

Maybe too much ‘forest-nature’ type for a city-dweller like keth’ll surely be…

So, guess my first choices would be eitehr Brawler or Marksman. That is, if I go on with this idea, but I don’t have any better one for the moment, and I’d like to see to which extent I could push it too.

Tsuzuku…

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Sunday, January 19th, 2003

Okay, I need a spaceship.

No matter what, no matter the costs – I’ll need one. I’ll need the ability to move fast. I reallized this yersterday, when I watched my bf play Morrowind a little again, and damn, damn even a level 40ish char… it’s damn SLOW! I think I’ve been definitively corrupted by all these long months playing a Fixer… can’t do anything against this now, heh, so I’ll do with it. Why, oh why can’t we have a Grid… I luv my Griddy so much – even if we’ll have hyperspace instead.

Don’t know yet what kind of ‘vehicles’ will be in game, but I admit I haven’t especially spent hours and hours looking for info. I however still remember my old paper SW RPG enough, so it’ll be of some help, at least a little… Everybody will probably want YT-1300 ships anyways. I hope there’s gonna be some more choice than this though, or it’s not going to be very funny. Maybe we can paint them. Someday.

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Thursday, January 2nd, 2003

Hmmmm…. I’ve been wondering about this pic since the past two days. Had drawn in this week-end with no special intention, but the more I look at it, the more I wonder if it wouldn’t make a good pic for Keth?… Without the wires. And without the cybernetics also, maybe, although… it could be something funny to add.

Thought to ponder.